Image

The Image class is used to create images that can be displayed easily on the device’s LED matrix. Given an image object it’s possible to display it via the display API:

display.show(Image.HAPPY)
_images/image-smile.png

Classes

class microbit.Image(string)
class microbit.Image(width=None, height=None, buffer=None)

If string is used, it has to consist of digits 0-9 arranged into lines, describing the image, for example:

image = Image("90009:"
              "09090:"
              "00900:"
              "09090:"
              "90009")

will create a 5×5 image of an X. The end of a line is indicated by a colon. It’s also possible to use a newline (n) to indicate the end of a line like this:

image = Image("90009\n"
              "09090\n"
              "00900\n"
              "09090\n"
              "90009")

The other form creates an empty image with width columns and height rows. Optionally buffer can be an array of width``×``height integers in range 0-9 to initialize the image.

width()

Return the number of columns in the image.

height()

Return the numbers of rows in the image.

set_pixel(x, y, value)

Set the brightness of the pixel at column x and row y to the value, which has to be between 0 (dark) and 9 (bright).

This method will raise an exception when called on any of the built-in read-only images, like Image.HEART.

get_pixel(x, y)

Return the brightness of pixel at column x and row y as an integer between 0 and 9.

shift_left(n)

Return a new image created by shifting the picture left by n columns.

shift_right(n)

Same as image.shift_left(-n).

shift_up(n)

Return a new image created by shifting the picture up by n rows.

shift_down(n)

Same as image.shift_up(-n).

crop(x, y, w, h)

Return a new image by cropping the picture to a width of w and a height of h, starting with the pixel at column x and row y.

copy()

Return an exact copy of the image.

invert()

Return a new image by inverting the brightness of the pixels in the source image.

fill(value)

Set the brightness of all the pixels in the image to the value, which has to be between 0 (dark) and 9 (bright).

This method will raise an exception when called on any of the built-in read-only images, like Image.HEART.

Attributes

The Image class also has the following built-in instances of itself included as its attributes (the attribute names indicate what the image represents):

  • Image.HEART
  • Image.HEART_SMALL
  • Image.HAPPY
  • Image.SMILE
  • Image.SAD
  • Image.CONFUSED
  • Image.ANGRY
  • Image.ASLEEP
  • Image.SURPRISED
  • Image.SILLY
  • Image.FABULOUS
  • Image.MEH
  • Image.YES
  • Image.NO
  • Image.CLOCK12, Image.CLOCK11, Image.CLOCK10, Image.CLOCK9, Image.CLOCK8, Image.CLOCK7, Image.CLOCK6, Image.CLOCK5, Image.CLOCK4, Image.CLOCK3, Image.CLOCK2, Image.CLOCK1
  • Image.ARROW_N, Image.ARROW_NE, Image.ARROW_E, Image.ARROW_SE, Image.ARROW_S, Image.ARROW_SW, Image.ARROW_W, Image.ARROW_NW
  • Image.TRIANGLE
  • Image.TRIANGLE_LEFT
  • Image.CHESSBOARD
  • Image.DIAMOND
  • Image.DIAMOND_SMALL
  • Image.SQUARE
  • Image.SQUARE_SMALL
  • Image.RABBIT
  • Image.COW
  • Image.MUSIC_CROTCHET
  • Image.MUSIC_QUAVER
  • Image.MUSIC_QUAVERS
  • Image.PITCHFORK
  • Image.XMAS
  • Image.PACMAN
  • Image.TARGET
  • Image.TSHIRT
  • Image.ROLLERSKATE
  • Image.DUCK
  • Image.HOUSE
  • Image.TORTOISE
  • Image.BUTTERFLY
  • Image.STICKFIGURE
  • Image.GHOST
  • Image.SWORD
  • Image.GIRAFFE
  • Image.SKULL
  • Image.UMBRELLA
  • Image.SNAKE

Finally, related collections of images have been grouped together:

* ``Image.ALL_CLOCKS``
* ``Image.ALL_ARROWS``

Operations

repr(image)

Get a compact string representation of the image.

str(image)

Get a readable string representation of the image.

image1 + image2

Create a new image by adding the brightness values from the two images for each pixel.

image * n

Create a new image by multiplying the brightness of each pixel by n.